![]() ![]() boss battle makes a party vital but not requiredįields of ruin – Branded Mine – 5 – 0:20 – 3 – no – take your timeīlazeridge Steppes – Craze’s Folly – 3 – 0:20 – 2 – yes – hard part is getting on the right track for the chestīlazeridge Steppes – Behem Gauntlet – 3 – 0:10 – 2 – yes – hard part is knowing where to go Plains of Ashford – Loreclaw Expanse – 4 – 0:30 – 5 – no – running back after death took up most of the timeĭiessa Plateau – Grendich Gamble – 3 – 0:10 – 1 – no – hardest part is killing the enemies, though not necessaryĭiessa Plateau – Wall Breach Blitz – 4 – 0:40 – 1 – no – killing enemies took the most timeĭiessa Plateau – Crimson Plateau – 3 – 0:30 – 1 – yes – hard part is finding the way to the chestĭiessa Plateau – Flame Temple Tombs – 8 – 2:00 – 5 – yes – mini dungeon / puzzle. ![]() Key: Area – JP Name – Difficulty – Time (H:M) – Tries – Lookup – comments Could be useful for seeing which you should try next or recommending to a new player. So I thought it could be helpful to make a list of the jumping puzzles (JP) and how difficult I thought they were the first time I did them. ![]()
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